Drag modules to the grid to build your rig. R or right click with a module selected to rotate it. It is recommended that runners have at least 1 Heart charged and intact at all times. Bolts will charge their module and any immeadiately adjacent. Wrenches will do the same to repair damage. Click a subroutine to target it using Viruses to reduce it’s cost to 1 and the appropriate symbol to break it.
Created for GMTK Jam 2018.
Chalkings are fickle. Take care that your own don’t fight each other. You’ll be able to draw 3 more every minute you last. Lines of vigor deal double damage after a reflection so try to bounce them, but take aim! They can hit your units too. Inspired by “The Rithmatist” by Brandon Sanderson.
Short little chaotic card game.
Pick a card. Not quite any card. Draft,discard, then play each round by selecting your role, announcing, using your ability, accusing, giving a boon and a strike, and seeing the results.
Color all the dots. Try to not step out of bounds until you’re finished.
There’s more here than meets the eye.
Rough draft of an action match 4+ puzzler. I, J, and L to shoot, A and D or Arrow Keys to move, Space to jump.
Spin the squares! Touching a gray block will pick it up. Move with WASD or Arrows Keys. Rotate Counterclockwise with Q or Z, or clockwise with E or X. Click on a solid block to change the point of rotation or cycle through them with shift or tab. Restart with R.
Build up to five towers at a time from the star.