CTSPH

Focus. You can use Q and E or Right and Left Click.

Bound

Collect the pips and color the world, All while bounding around. Click on the sphere.

Dicer

Dice are scored if they are part of a group as large as the value of that die. Groups are made up of same number die touching one another immediately diagonal or adjacent. For example, 1 will not score unless it touches no other 1’s and is in a group all by itself, 2 will not score unless it touches exactly one other 2 and so on. The buttons at the bottom will toggle the column from randomly rolling.

SvS

Catch the spy! Your security forces can only move 1 city at a time and will spend a ticket. You’ll get 1 ticket per round. On the left you can see some info about the spy’s route. In Itinerary mode, the color of the spy’s next move is displayed. In ticket mode, you will see what tickets the spy has and which is spent after he moves. To win, you must have an agent in position to be where the spy will be at the start of the next turn.

CardsBoard

Move the star by selecting a card on the right and hitting the move button. The score will be increased by the value of the tile times the number of squares moved. If you move and don’t score, you’ll get a strike.

Hydra

Win by stopping the heads from spawning. To do this, run all 3 into their respective endpoints simultaneously. Click on the arrows to move.

Paint By Numbers

Each tile has a correct color. In standard mode, the colors of adjacent tiles are revealed in the venn diagram. In maniacal mode the colors of the surrounding tiles may be mixed or separated randomly within the diagrams.

Lantern

Bring light to the darkness. Watch your health, willpower, and stamina. The signs give your chances of what might happen if you continue in that direction.